ID: PROJECTS

Weiss_becca_0003
CONSUMER ELECTRONICS Enhancing user experience through technology.
Walker_kelly_thumb_005
CONSUMER PRODUCTS Manufactured goods for the individual.
Hinami_kyoka_thumbnail_02_
FURNITURE DESIGN Movable pieces in a room designed to make it fit for living and working.
Dickinson_nathaniel_thumbnails_003
HOUSEHOLD PRODUCTS Tools for living.
Website_image_template_thumbnails_prosthetic
PROSTHETIC ARMS Creating a prosthetic that shifts current paradigms in regards to appearance, utility, and identity.
Chapa_annaliese_circo_thumb
DESIGN IN ROME SEMINAR This seminar, located at the UW Rome Center, focused on Italian culture, design, art history, architecture and photography.
Chapa_annaliese_004
BOEING COCKPIT Students acquired a basic understanding of the culture and constraints of designing for a high stakes environment - where skilled pilots collaborate, and mistakes have serious consequences.
Thumb_story
EXHIBIT DESIGN Students examined how to effectively communicate powerful messages within 3D spaces. Designs created wayfinding and exhibition experiences, integrating typography, imagery, and innovative materials.
Bales_kristen_020
INTRO TO INTERACTION DESIGN Introduction to Human-computer Interaction, interface design, and interactive and time-based media for designers. Overview of foundational interaction design concepts such as human factors, perception, cognition, research techniques, and design methods for the design of interactions.
Thumb4
MICROSOFT DESIGN EXPO Interdisciplinary teams designed a user experience prototype encouraging “out of the box” thinking, by exploring students’ visions for the future of computing and interaction design.
Show_thumbnail_eames
SEMANTIC CUBES In this project, students visually expressed a brand or artist though a cube. They examined aesthetic fundamentals of abstract 3-dimensional form.
Thumbnail_01
SENIOR CAPSTONE Independent projects from senior design students